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(+1)

hey Nerbons, where did you get the early build for tom's  bounty hunter game? Ive been learning game development and Im curious how he made certain things.

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For legal reasons, I don't think I can give you details. You could learn how a project works doing reverse engineering. For unity games that's quite easy, with dotPeek you can decompile the assemblies and if you dig a little bit you will find some tools to extract and get a recreation of the unity project. 

I think that this skill is one of the most important ones for learning about development, I learned a ton thanks to it, good luck.

Thank you very much!

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Nerbons Is there any possible way to convince you to finish this masterpiece? You've literally created my dream game, especially if you add more of the immersive elements you originally had planned for it. It just sucks because all the guys like you with all the creativity are always just making games as "a hobby" and we get stuck with all these triple-A cookie cutter games and innovative games like this never get finished. 

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So happy to get to know more people who fuck with my vision. I was not thinking about continuing with this game due to the hardness of its design requirements. I don't think I am smart enough to achieve my vision. I should have to dedicate all my time, mental resources, energy and focus on this project (as I did to make this one) in order to stand a chance to  successfully end the design of the gameplay (and everything related). And currently I can't afford to do that (I am working on another game meanwhile and in university so...). I abandoned this project like two years ago and never thought about finishing it (even though it's my dream :/ ) because of burnout. But this comment hit me so hard that I am considering again to go back to this project and keep updating it, this summer I will put my mind into it and check if it's a viable option. I would have to resolve some design problems where I was stuck. But man, thanks for appreciating my work, it means a  world to me. You will be in the credits if I publish it some day. Thanks <3

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You should make a proper trailer for this game and make a patreon/kickstarter in order connect yourself with other people that might find your work resonating to them. And you might even get funding to keep the project going.
And if it still doesnt work out, you can always refund the backers. No one's losing here. 

I wish the best for you and your work, Nerbons <3

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Another bernband fan here. I liked what i saw in this prototype. My Norton AV went nuts on a bunch of dll files, but i think that was from the linux or mac folder. As the game ran okay.

I couldn't find anywhere to buy food? 

At first i kept throwing my gun down instead of firing it until i worked out how to use it properly.  Would be nice if we could holster (unequip) the pistol. At one point i couldn't collect money, whether it was because i had too much i dont know? 

Also when i killed bounties and then checked the contract, i expected the number of them to be killed on contract would go down. But it didnt. So then i wondered maybe i was shooting the wrong ones? even though they were same color as image in contract. Is there some other difference we need to look at? I think it would be interesting if there are some subtle differences like different color shoes and maybe some lines for a breast pocket or something like that.

So you have to get close to them to see if its your target. Maybe they will run off if they see you coming with a pistol, so only draw it out when you are ready.  Perhaps the enemy has a faster rate of fire to make them a little harder.  And adding more NPC milling about could make it harder to find them, but also easier to blend in if following a target.

This game also reminds me of another game that is similar to bernband, where you had to follow targets around in crowded areas at an alien spaceport or city?? I cant recall the name of it. It had an insane amount of NPCs.

Do you remember the name of the game you mention at the end? Diaries of a Spaceport Janitor maybe? Thanks for the feedback!! ^^

No it wasn't that game. It was like a prototype or could of been from a GameJam. But it was 3rd person and in some alien city which had tall buildings and you walked around the streets which were full of moving crowds of NPCs- often going one direction on one side of the road and another on opposite side of the road. You sort of had to move with the flow and then attempt to cross the street which had hovercars going to and fro. I dont recall there being any interior locations. But you had to track down a bounty amongst the throng of alien citizens.

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insane

glad to hear that! Whats the thing that you love more about the experience? Its just a prototype but I hope I have set successfully an interesting atmosphere. 

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Really interesting game. I feel like it's Bernband 2.0. WOuld love to see you continue adding to it, maybe the pimps fight back, etc. 

Thanks! They do :0

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Hey hello! I'm pretty excited to try the game, the screenshots look amazing and the whole concept is pretty dope! But I just tried to run it on my mac and it says it can't be opened. Can you help?

Ill look into it, did you try to open the MAC version right? 

Yes! My mac is running High Sierra 10.13, it's a 2011 so I cannot upgrade the OS :/

(+1)

i could see this becoming very popular if you were to release a full version with aliens, vehicles trading, and stuff. also more planets maybe? 

You just told me exactly what I was thinking about, I am only one dev with little to no time nowadays but indeed, this is the plan I had for the game. I wanted to make a open world that let you do all of that and live there. I am thinking about it, I am happy to see another person seeing the same vision for the game as I do :D

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also this gsme is really good

Thanks!!!

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Made a video


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You just stumbled upon all the bugs of the game in one run xD

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Yeah, we tend to break games easily

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it wont let me open the game. ):

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What platform are you in?

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It's brilliant! I'd love to see it completed!

Thanks!! Glad you liked it! :D

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is a mac build possible? this looks beautiful 

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Ohh thanks!!! <3 I will work on it, give me 1-2 days! :)

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im excited!

Done!

Show post...

good

(+1)

Wow. Good job!

Thanks!!! ^^